TFT Champions Database

Explore detailed breakdown of abilities, base stats, costs, and synergies for all champions.

Akali
1
Akali
InfernoAdaptorRavager
Attack Fighter
Kunai Strike
Kunai Strike
Adaptor (): Throw a volley of kunai at the target, dealing 155/235/370 () physical damage. If the target is Burning, deal an additional 35/52/80 () damage.

Adaptor (): If the Ability kills, cast it again.
Damage:
[10/15/25/40]
Damage: 235 () = 220 () + 15 ()
[145/220/345/590]
Bonus Damage: 52 ()
[35/52/80/135]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Akali
Camille
1
Camille
CovenRavager
Attack Fighter
Defensive Sweep
Defensive Sweep
Slice the target for 170/255/435 () physical damage and gain 60 Shield for 2 seconds.
Damage:
[10/15/25/40]
Damage: 255 () = 240 () + 15 ()
[160/240/410/700]
Shield: 90
[60/90/200/310]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Karma
1
Karma
BlossomSpellweaver
Magic Caster
Karmic Bond
Karmic Bond
Tether the current target, dealing 280/420/630 () magic damage over 1.5 seconds. Then release a burst of power around them, dealing 120/180/270 () magic damage to all enemies in a 1 Hex radius and 30% Slowing them for 2 seconds.

Slow: Reduce Attack Speed
Damage: 420 ()
[280/420/630/1070]
Burst Damage: 180 ()
[120/180/270/460]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Kobuko
1
Kobuko
SprykinBrawler
Magic Tank
Dance of Life
Dance of Life
Restore 314/364/509 () Health over 2 seconds. The next attack is replaced with a bash that deals 140/175/220 () magic damage.
Heal: 364 () = 7% () + 315 ()
[265/315/460/575]
Damage: 175 () = 10% () + 105 ()
[70/105/150/0]
da_18_kobuko_heal
[315/460/575]
da_18_kobuko_damage
[105/150/0]
Leona
1
Leona
SolarDefender
Magic Tank
Shield Bash
Shield Bash
Passive: Start combat with 60/70/80 () bonus Armor and Magic Resist that decays over 12 seconds.

Active: Bash the current target, dealing 60/108/162 () magic damage and Stunning them for 1.5 seconds.
Decaying Resists: 70 ()
[60/70/80/100]
Damage: 108 ()
[60/108/162/320]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Ornn
1
Ornn
ElderwoodDefender
Magic Tank
Bellows Breath
Bellows Breath
Active: Gain 400/460/550 () Shield for 4 seconds and deal 200/300/450 () magic damage to enemies in a cone.

Quest: Each player combat, Ornn stores damage blocked as Forge Power, doubled at 3-star. Gain an Artifact Anvil each time he gains enough Forge Power. (Forge Power: / ?)
Shield: 460 ()
[400/460/550/640]
Damage: 300 ()
[200/300/450/765]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Rakan
1
Rakan
FaeJuggernautVanguard
Magic Tank
Entrancing Dance
Entrancing Dance
Gain 270/320/415 () Shield for 4 seconds. Then grant the ally who has dealt the most damage this combat 1.9/2/2.3 () decaying Attack Speed for 4 seconds.
Shield: 320 ()
[270/320/415/490]
Attack Speed: 100% ()
[90%/100%/130%/160%]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Rek'Sai
1
Rek'Sai
BlackthornBrawler
Magic Tank
Uproot
Uproot
Passive: Restore 17/21/27 () Health each second, tripled for 3 seconds after casting.

Active: Lunge out of the ground, Stunning adjacent enemies for 1 second and dealing 70/105/160 () magic damage to them.
Heal: 21 () = 1% () + 14
[10/14/20/26]
Damage: 105 ()
[70/105/160/270]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Varus
1
Varus
InfernoRapidfire
Attack Caster
Piercing Arrow
Piercing Arrow
Wind up, then fire an arrow at the most enemies in line with the target. It deals 415/625/995 () physical damage to enemies hit, reduced by 40% for each enemy it passes through (minimum 40%).
Damage:
[30/45/70/115]
Damage: 625 () = 580 () + 45 ()
[385/580/925/1530]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Veigar
1
Veigar
BlackthornSprykinSpellweaver
Magic Caster
Primordial Burst
Primordial Burst
Launch a giant blast at the target that deals 175/265/395 () magic damage, increased to 265/400/595 () if they're below 30% max Health.

If they die, permanently gain 1.5% Ability Power.

Current bonus: –% ()
Damage: 265 ()
[175/265/395/670]
Low Health Damage: 400 ()
[265/400/595/1015]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Veigar
Xayah
1
Xayah
ElderwoodFaeRapidfire
Attack Marksman
Deadly Plumage
Deadly Plumage
Gain 50% Attack Speed for the next 5 attacks. These attacks are replaced with feathers that deal 72/108/165 () physical damage and reduce Armor by 2 ().
Damage: 108 ()
[72/108/165/280]
Armor Reduction: 2 ()
 
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Xayah
Yorick
1
Yorick
BlossomJuggernautSummoner
Attack Tank
Last Rites
Last Rites
Passive: On death, spawn a Spirit Walker with 330/530/880 () max Health which immediately taunts, forcing enemies to attack it.

Active: Restore 280/325/435 () Health and strike the target, dealing 150/225/340 () physical damage.
Ghoul Health: 530 () = 20% () + 400
[200/400/750/1100]
Damage: 225 ()
[150/225/340/575]
Heal: 325 ()
[280/325/435/545]
Value 1
[1/2/10]
Value 2
[100/200/1000]

Alistar
2
Alistar
ElderwoodBrawler
Magic Tank
Triumphant Roar
Triumphant Roar
Roar, restoring 276/336/396 () Health, cleansing disables, and healing the two lowest percent Health allies for 80/105/130 (). Then slam the current target, dealing 100/150/225 () magic damage and Stunning them for 1.5 seconds.
Heal: 336 () = 8% () + 260 ()
[200/260/320/380]
Ally Heal: 105 ()
[80/105/130/155]
Damage: 150 ()
[100/150/225/385]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Caitlyn
2
Caitlyn
CovenHunter
Attack Specialist
Headshot
Headshot
Passive: Every third attack is replaced with a Headshot that deals 220/330/545 () physical damage.
Damage:
[20/30/45/75]
Damage: 330 () = 300 () + 30 ()
[200/300/500/850]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Caitlyn
Elise
2
Elise
CovenVanguard
Magic Tank
Spider Queen
Spider Queen
Transform into a spider and gain 375 max Health. Attacks while in Spider Form deal 35/50/80 () bonus magic damage and heal for 55/90/170 (). Subsequent casts grant 175% decaying Attack Speed for 4 seconds.
Spider Health: 475
[375/475/725/975]
Damage: 50 ()
[35/50/80/110]
Heal: 90 ()
[55/90/170/250]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Kayle
2
Kayle
SolarRapidfire
APSpecialist
Solar Judgement
Solar Judgement
Passive: Kayle ascends based on her star level, granting her stacking bonuses.

1st Ascension: Attacks deal 56/84/98 () bonus magic damage.
2nd Ascension: Attacks 20% Shred enemies hit for 2 seconds.
3rd Ascension: Attacks fire waves, dealing 40 () magic damage to all other units hit.
4th Ascension: Gain infinite range. Every 3rd wave is much larger.

Shred: Reduce Magic Resist
Damage: 84 ()
[56/84/98/112]
Secondary Damage: 40 ()
[40/40/40/50]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Kayle
LeBlanc
2
LeBlanc
ElderwoodSpellweaver
Magic Caster
Mirror Image
Mirror Image
Passive: After player combat, your strongest LeBlanc has a 10% chance to create a copy of an ally on your board, increased by 4% per takedown.

Active: Launch a mirror image at the current target, dealing 250/375/565 () magic damage and 85/130/190 () to adjacent enemies.
Copy Chance: 15%
[10%/15%/40%/100%]
Damage: 375 ()
[250/375/565/955]
Secondary Damage: 130 ()
[85/130/190/325]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using LeBlanc
Sejuani
2
Sejuani
SolarJuggernaut
Magic Tank
Sun's Wrath
Sun's Wrath
Gain 315/340/365 () Shield for 4 seconds. Then cleave in a cone, dealing 90/135/205 () magic damage and strike in a line, dealing 120/180/270 () magic damage to enemies hit.
Shield: 340 () = 10% () + 250 ()
[225/250/275/300]
Cone Damage: 135 ()
[90/135/205/345]
Line Damage: 180 ()
[120/180/270/460]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Shen
2
Shen
InfernoDefender
Magic Tank
Ki Barrier
Ki Barrier
Grant 325/400/500 () Shield to Shen and 200/275/375 () Shield to a nearby damaged ally for 4 seconds. Both of their next 3 attacks gain 40% Attack Speed and deal 35/55/80 () bonus magic damage.
Self Shield: 400 ()
[325/400/500/600]
Ally Shield: 275 ()
[200/275/375/0]
Damage: 55 ()
[35/55/80/135]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Teemo
2
Teemo
SprykinInvoker
Magic Caster
Fungus Among Us
Fungus Among Us
Throw 2 clusters of mushrooms that deal 60/90/135 () magic damage to the 3 nearest enemies. Then hurl a giant mushroom that deals 135/200/310 () magic damage to the target.

Each cast has a 10% chance to forage an extra mushroom that can be collected for bonus effects.

Red: 1 Reroll (Reds Foraged: )
Green: 1 Tactician Health (Greens Foraged: ?)
Yellow: 2 XP (Yellows Foraged: ?)
Damage: 90 ()
[60/90/135/230]
Giant Damage: 200 ()
[135/200/310/515]
Chance to Forage: 12%
[10%/12%/15%/20%]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Warwick
2
Warwick
BlackthornRavager
Attack Fighter
Jaws of The Beast
Jaws of The Beast
Bite the current target, dealing 200/300/450 () physical damage and healing for 20% () of the damage dealt. Gain 20% Attack Speed for the rest of combat.
Damage: 300 ()
[200/300/450/765]
Heal: 20% ()
 
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Warwick
Yunara
2
Yunara
BlossomExecutioner
Attack Caster
Cultivation of Spirit
Cultivation of Spirit
Dash, then launch an orb at the current target that deals 165/245/375 () physical damage and splits, dealing 57.75/85.75/131.25 () physical damage to 2 nearby enemies.
Damage:
[10/15/25/40]
Damage: 245 () = 230 () + 15 ()
[155/230/350/590]
Secondary Damage: 245 () = 35% + 230 () + 15 ()
[155/230/350/590] + [10/15/25/40]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Yunara

Azir
3
Azir
BlackthornExecutionerSummoner
Magic Marksman
Arise!
Arise!
Gain 150% Attack Speed and summon 2 soldiers for the next 6 attacks. These attacks are replaced by commands which direct each soldier to deal 46/69/110 () magic damage per attack.
Damage: 69 ()
[46/69/110]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Cassiopeia
3
Cassiopeia
CovenSpellweaver
Magic Caster
Noxious Blast
Noxious Blast
Poison the target and the nearest non-poisoned enemy, dealing 425/640/1020 () magic damage over 15 seconds. Poisons stack.
Damage: 640 ()
[425/640/1020]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Cassiopeia
Diana
3
Diana
LunarRavagerVanguard
Magic Fighter
Pale Barrier
Pale Barrier
Gain 150/225/300 shield for 2 seconds and send out 6 moonlight orbs spread among enemies within 2 hexes, each dealing 65/100/155 () magic damage.
Damage: 100 ()
[65/100/155]
Shield: 225
[150/225/300]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Fiddlesticks
3
Fiddlesticks
Flora FatalisDefenderSpellweaver
Magic Tank
Harvest
Harvest
Reduce the Magic Resist of the 3 nearest enemies by 10. Then drain life from them over 2 seconds, healing for 395/470/790 () Health and dealing 70/105/170 () magic damage to each over the duration.
Heal: 470 ()
[395/470/790]
Damage: 105 ()
[70/105/170]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Hecarim
3
Hecarim
ElderwoodVanguard
Magic Tank
Spirit of Dread
Spirit of Dread
Gain 50 Armor and Magic Resist for 3 seconds and restore 375/475/685 () Health over the duration. Launch spectral riders at the 3 nearest enemies, dealing 80/120/195 () magic damage and Stunning them for 1.5 seconds.
Heal: 475 ()
[375/475/685]
Damage: 120 ()
[80/120/195]
Stun Duration: 1.5
[1.5/1.5/1.75]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Kha'Zix
3
Kha'Zix
Rival
Magic Assassin
Taste Their Fear
Taste Their Fear
Leap to the farthest enemy within 3 Hexes, dealing 260/370/550 () magic damage. If they have no adjacent allies, deal 310/445/660 () magic damage instead and gain 10 mana.
Damage: 370 ()
[260/370/550]
Isolated Damage: 445 ()
[310/445/660]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Kog'Maw
3
Kog'Maw
CausticAdaptorInvoker
Attack Caster
Raining Artillery
Raining Artillery
Adaptor (): Launch acid at the target and the other nearest enemy, dealing 165/250/425 () physical damage. Enemies below 50% max Health take 231/350/595 () physical damage instead.

Adaptor (): Damages enemies over time.
Damage:
[20/30/50]
Damage: 250 () = 220 () + 30 ()
[145/220/375]
Low Health Damage: 251 () = 140% + 220 () + 30 ()
[145/220/375] + [20/30/50]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Master Yi
3
Master Yi
BlossomAdaptor
Attack Specialist
Wuju Style
Wuju Style
Passive: Every third attack is a Double Strike. On takedown, gain a burst of movement speed.

Adaptor (): Double Strikes grant 15% () stacking Attack Speed.

Adaptor (): Double Strikes deal bonus damage and heal.
Attack Speed: 15% () = 12% + 3% ()
 
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Master Yi
Rammus
3
Rammus
SprykinDefender
Attack Tank
Defensive Ball Curl
Defensive Ball Curl
Taunt, forcing enemies to attack this champion. For 4 seconds, gain 350/450/550 () Shield and 60 Armor and Magic Resist.

When the Shield breaks, deal 50/75/120 () physical damage to enemies in 2 Hexes.
Shield: 450 ()
[350/450/550]
Damage: 75 () = 75% () + 75% ()
[50%/75%/120%] + [50%/75%/120%]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Rengar
3
Rengar
Rival
Attack Fighter
Savagery
Savagery
Jump to the lowest percent Health enemy within 3 hexes and stab them, dealing 255/385/615 () physical damage. Then heal for 70 (), increased to up to 150/220/220 () based on their missing Health.
Damage: 385 ()
[255/385/615]
Minimum Heal: 100 ()
[70/100/130]
Maximum Heal: 220 ()
[150/220/300]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Rengar
Tristana
3
Tristana
FaeSprykinHunter
Attack Marksman
Explosive Charge
Explosive Charge
Attach an explosive charge to the target that lasts 4 seconds. While active, gain infinite range and 60% () Attack Speed. After the duration, the charge explodes and splits damage between all enemies within 2 hexes, dealing 160/240/385 () physical damage + 10/15/25 () for each attack while casting.

If an enemy with an explosive charge on them dies, it attaches to Tristana's new target.
Attack Speed: 60% () = 40% + 20% ()
 
Damage: 240 ()
[160/240/385]
Bonus Damage Per Attack: 15 ()
[10/15/25]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Tristana
Vi
3
Vi
PrimalJuggernaut
Attack Tank
Furious Fists
Furious Fists
Passive: On attack, restore 22 () Health.

Active: Unleash a primal roar, restoring 225/300/400 () Health. Then gain 85% Attack Speed, 15% Durability, and is Unstoppable for 3 seconds.
Passive Heal: 22 ()
 
Heal: 300 ()
[225/300/400]
Attack Speed: 100%
[85%/100%/125%]
Value 1
[1/2/10]
Value 2
[100/200/1000]

Ahri
4
Ahri
BlossomSpellweaver
Magic Caster
Spirit Bomb
Spirit Bomb
Launch a spirit bomb at the location within 4 hexes that has the most surrounding enemies. It deals 485/735/3500 () magic damage to enemies in a 3 hex radius, reduced by 20% per hex away from the epicenter.
Damage: 735 ()
[485/735/3500]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Ahri
Amumu
4
Amumu
InfernoJuggernaut
Magic Tank
Tantrum
Tantrum
Passive: Every second, restore 29.04/29.15/56 () Health and deal 12/18/150 () magic damage to enemies within 1 hex.

Active: Deal 100/150/2000 () magic damage to enemies within 2 hexes and Stun them for 1 seconds, increased to 2.5/2.5/12.5 seconds if the target is Burning.

Burn: Deals a percent of the target’s max Health as true damage every second.
Heal: 54 () = 2.2% () + 25 ()
[2.2%/2.2%/4%] + [20/25/100]
Passive Damage: 18 ()
[12/18/150]
Damage: 150 ()
[100/150/2000]
Stun Duration: 2.5
[2.5/2.5/12.5]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Aphelios
4
Aphelios
LunarRapidfire
Attack Marksman
Moonlight's Onslaught
Moonlight's Onslaught
Equip Severum and swipe the target ? () times over 2 seconds, each dealing 70/105/850 () physical damage.

After the onslaught finishes, fire a blast that deals 490/735/5225 () physical damage split among all enemies in a 2 Hex radius.
Swipes: 6 = 5 + 1 per 20% bonus
 
Swipe Damage: 105 ()
[70/105/850]
Blast Damage:
[40/60/225]
Blast Damage: 735 () = 675 () + 60 ()
[450/675/5000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Ezreal
4
Ezreal
ElderwoodExecutioner
Attack Caster
Forest's Flurry
Forest's Flurry
Blink away from the current target, deal 235/355/1200 () physical damage to them, and gain 25%/25%/100% () Attack Speed.

Every 4th cast consumes the Attack Speed granted from Nature's Wrath and fires a blast through the largest group of enemies that deals 385/580/2500 () physical damage, reduced by 25% for each enemy it passes through (minimum 50%).
Damage: 355 ()
[235/355/1200]
Attack Speed: 25% ()
[25%/25%/100%]
Empowered Damage: 580 ()
[385/580/2500]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Lillia
4
Lillia
FaeDefender
Magic Tank
Lilting Lullaby
Lilting Lullaby
Restore 300/400/800 () Health and send 4 butterflies at nearby enemies. Enemies hit take 90/135/2000 () magic damage and Sleep for 1.5 seconds. If they take 1000 damage, they wake up and take an additional 10% max Health magic damage.
Heal: 400 ()
[300/400/800]
Damage: 135 ()
[90/135/2000]
Sleep Duration: 1.75
[1.5/1.75/8]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Malphite
4
Malphite
BlackthornMonolith
Magic Tank
Petrified Bark
Petrified Bark
Gain 700/850/2000 () Shield for 4 seconds and become petrified. When the shield breaks, unleash a wave of dark energy, dealing 82/123/3398.6 () magic damage to enemies within 2 hexes.
Shield: 850 ()
[700/850/2000]
Damage:
[40/60/2000]
Damage: 123 () = 60 () + 45% () + 45% ()
[30%/45%/999%] + [30%/45%/999%]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Morgana
4
Morgana
CovenInvoker
Magic Fighter
Withering Curse
Withering Curse
Passive: Gain 25% Omnivamp.

Active: Fire a dark blast at 3 nearby enemies, dealing 60/90/500 () magic damage to them and cursing them for 4 seconds. Then, spawn a 2 Hex withering zone for the same duration that deals 33/50/500 () magic damage per second. Cursed enemies take 22/33/240 () more damage per curse.
Initial Damage: 90 ()
[60/90/500]
Zone Damage: 50 ()
[33/50/500]
Curse Bonus Damage: 33 ()
[22/33/240]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Morgana
Nidalee
4
Nidalee
PrimalAdaptor
Magic Marksman
Javelin Toss
Javelin Toss
Adaptor (): Gain 150% Attack Speed for the next 3 attacks. These attacks are replaced with javelins that deal 170/255/2000 () magic damage. The 3rd attack instead targets the furthest enemy with the least items and deals 320/480/3000 () magic damage.

Adaptor (): Transform into a Melee cougar Assassin that swipes enemies.
Damage: 255 ()
[170/255/2000]
Final Damage: 480 ()
[320/480/3000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Nidalee
Sett
4
Sett
BlossomBrawler
Attack Tank
Haymaker
Haymaker
Passive: Upon falling below 40% max Health the first time each combat, gain 100 mana.

Active: Wind up a big punch, rapidly healing for 369/419/2144 () before dealing 222/297/5072 () physical damage in a large cone.
Heal: 419 () = 12% () + 275 ()
[225/275/2000]
Damage: 297 () = 6% () + 225 ()
[150/225/5000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Sivir
4
Sivir
PrimalHunter
Attack Caster
Boomerang Blade
Boomerang Blade
Throw a large crossblade that deals 205/305/1150 () physical damage to the current target and bounces 8 times between nearby enemies, dealing 41/61/460 () physical damage each bounce. When this kills an enemy, bounce 3 additional times.
Damage:
[15/20/100]
Damage: 305 () = 285 () + 20 ()
[190/285/1050]
Bounce Damage: 61 () = 20% × 305 ()
 
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Sivir
Soraka
4
Soraka
Flora FatalisExecutioner
Magic Caster
Starcall
Starcall
Call down a star on the current target, dealing 190/285/1000 () magic damage. If a star has previously fallen on them, call down 3 additional stars that each deal 100/150/1000 () magic damage.
Damage: 285 ()
[190/285/1000]
Secondary Damage: 150 ()
[100/150/1000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Soraka
Zyra
4
Zyra
ThornmaidenSummoner
Magic Caster
Rampant Growth
Rampant Growth
Spawn 2 plants around the battlefield that attack the nearest enemy 10 times. Each attack deals 37/55/225 () magic damage.
Damage: 55 ()
[37/55/225]
Value 1
[1/2/10]
Value 2
[100/200/1000]

Alune
5
Alune
AttunedLunarSpellweaver
Magic Caster
Moonfall
Moonfall
Rain 9 moonshards split among the 3 nearest enemies, dealing 50/75/500 () magic damage each.

If the moon is full, instead crash it onto the board, dealing 2350/3600/7500 () magic damage split among all enemies.
Damage: 75 ()
[50/75/500]
Full Moon Damage: 3600 ()
[2350/3600/7500]
da_18_alune_damage
[75/500/500]
da_18_alune_fullmoondamage
[3600/7500/7500]
Comps using Alune
Ashe
5
Ashe
BlossomHunter
Attack Caster
Spirit Rift
Spirit Rift
Fire an arrow through the most enemies in a line that deals 440/660/1000 () physical damage, reduced by 80% per enemy hit (minimum 20%).

The arrow leaves a trail for 4 seconds that deals 7/11/220 () + 2% max Health physical damage per second to enemies within and 20% Slows them.

Slow: Reduce Attack Speed
Damage: 660 ()
[440/660/1000]
Rift Damage:
[2/3/20]
Rift Damage: 11 () = 8 () + 3 ()
[5/8/200]
Rift Max Health Damage: 3%
[2%/3%/10%]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Ashe
Draven
5
Draven
Bounty Seeker
Attack Marksman
Whirling Death
Whirling Death
Passive: Attacks target random enemies in range and apply a bleed that deals 140/210/3000 () physical damage over 12 seconds. Every attack has a 12% () chance to deal 50% bonus physical damage and apply 2 bleeds instead.

Active: Throw two giant axes towards the enemy with the most bleeds. Deal 100/150/400 () physical damage to enemies hit and consume their bleed, instantly dealing the remaining damage. The axes then return, dealing 30/45/100 () physical damage to enemies hit.
Bleed Damage: 210 ()
[140/210/3000]
Outgoing Axe Damage: 150 ()
[100/150/400]
Returning Axe Damage: 45 ()
[30/45/100]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Comps using Draven
Elder Dragon
5
Elder Dragon
Apex PredatorRiftbeast
Attack Fighter
Heat Without Equal
Heat Without Equal
Passive: Attacks deal 75% damage to enemies adjacent to the target.

Active: Become invulnerable and fly into the air. On return, stun all enemies for 1.25 seconds, gain 15% Omnivamp, and Ignite them for 3 seconds. Ignited enemies take 2% max Health physical damage per second. Replace this ability with Flame Breath and immediately cast it.

Flame Breath: Spew fire at the most enemies in a line through the target, dealing 285/430/7200 () physical damage, reduced by 20% for each enemy it passes through (minimum 20%.) Ignite those enemies for 3 seconds.

Elder Dragon Buff: Damaging an enemy below 12% Health executes them.
Damage:
[20/30/200]
Damage: 430 () = 400 () + 30 ()
[265/400/7000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Gnar
5
Gnar
ElderwoodSprykinBrawler
Attack Specialist
Rage Gene
Rage Gene
Passive: Gain 5 Rage per second and 5 Rage per attack.

Active: Transform into Mega Gnar and leap into the largest group of enemies within 3 hexes. Then, deal 100/150/2000 () physical damage to enemies within 2 hexes, reduce their Armor and Magic Resist by 15/20/100 (), and Stun them for 1 second. Mega Gnar gains 400/600/10000 Health, and replaces his Ability with Grab n' Throw.

Grab n' Throw: Throw the target at the farthest enemy, dealing 380/570/9000 () physical damage to them and 135/205/4500 () physical damage to enemies they pass through. If there's only 1 enemy left, throw them off the battlefield instead.
Leap Damage: 150 ()
[100/150/2000]
Resistance Reduction: 20 ()
[15/20/100]
Transform Health: 600
[400/600/10000]
Damage: 570 ()
[380/570/9000]
Secondary Damage: 205 ()
[135/205/4500]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Ivern
5
Ivern
Greenfather
Magic Caster
Triggerseed
Triggerseed
Passive: Shields from this Ability can critically strike with Precision.

Active: Grant 2 allies ? () Shield and 10% Damage Amp for 6 seconds. Then deal 140/210/2000 () magic damage to enemies adjacent to them. After casting 6 times, also grant 100% stacking Attack Speed to targets.
Damage Amp: 15%
[10%/15%/100%]
Damage: 210 ()
[140/210/2000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Kennen
5
Kennen
InfernoExecutioner
Magic Assassin
Firestorm
Firestorm
Charge up, gaining 15% Ability Power per Burning enemy. Then, gain 250/350/3000 () Shield for 2.5 seconds and rush through a nearby group of enemies, dealing 80/120/1500 () magic damage to each.

After rushing, unleash a 2 Hex firestorm that deals a total of 450/675/5000 () magic damage split among all enemies hit over 2 seconds.
Shield: 350 ()
[250/350/3000]
Damage: 120 ()
[80/120/1500]
Firestorm Damage: 675 ()
[450/675/5000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Maokai
5
Maokai
Old GrowthJuggernaut
Magic Tank
Sow the Seeds
Sow the Seeds
Passive: After every 650 damage blocked, a sapling jumps towards a nearby enemy and deals 77/77/825 () magic damage. On death, 3 saplings jump out.

Active: Deal 66/66/1100 () magic damage to target and restore 330/400/2000 () + 10% missing Health.
Sapling Damage: 7% ()
[7%/7%/75%]
Saplings on Death: 5
[3/5/10]
Active Damage: 6% ()
[6%/6%/100%]
Heal: 400 ()
[330/400/2000]
Value 1
[1/2/10]
Value 2
[100/200/1000]
Taric
5
Taric
Emerald AspectVanguard
Magic Tank
Emerald Radiance
Emerald Radiance
Passive: The first time Taric or his paired ally drops below 50% Health, unleash emerald energy from both of them, granting 305/480/11300 () Shield to allies within 3 Hexes for 3 seconds.

Active: Restore 200/300/3000 () Health. Taric and his paired ally deal 100/150/1000 () bonus magic damage on their next 2 attacks.
Shield: 480 () = 10% () + 350
[10%/10%/100%] + [175/350/10000]
Heal: 300 ()
[200/300/3000]
Damage: 150 ()
[100/150/1000]
Value 1
[1/2/10]
Value 2
[100/200/1000]

Lux
7
Lux
Avatar
Magic Caster
Final Spark
Final Spark
Passive: On cast, all allies that share a trait with Lux gain 3/3/100 () mana.

Active: Fire a laser towards the largest group of enemies that deals 330/520/5000 () magic damage, reduced by 25% for each enemy hit.
法力值:3 ()
[3/3/100]
伤害:520 ()
[330/520/5000]
伤害衰减:25%
[25%/25%/10%]
Value 1
[1/2/10]
Value 2
[100/200/1000]